To continue, your daughters can also grow within each of these classes. She provides a deadly ranged attack assault by way of her high powered revolvers, and can also provide valuable power-ups to her sisters in later stages of her evolution. Finally, the soulslinger is your all around support class unit. The shieldbearer offers a serious defense loadout that comes in the form of movement and tactical abilities that provide additional cover to her sisters on the battlefield. She yields a double handed sword and brings an array of dangerous melee attacks to the fight. The swordsmith is your typical hack and slash character. From the onset, each of your daughters can be aligned to one of three unique classes: the swordsmith, the shieldbearer and the soulslinger. Othercide also takes advantage of a few core RPG elements well. As you begin to master this timeline system, you can begin to formulate strategies based on your ability to control or disrupt the enemy’s strike order. Given the dark mood of the game, this is truly where Othercide begins to shine. This allows daughters to skip in front of enemy turns, preempting attacks from enemies. As you progress through the game your daughters unlock abilities that allow the opportunity to delay enemies from progressing up the timeline, or to speed up their own initiative so as to move up the timeline faster. As characters are defeated they are dropped from the timeline, and the order of attack changes accordingly. ![]() Similarly, your enemies abide by this construct as well. After your daughter takes an attack she moves to the back of the line (on this timeline), and enemies move up. This helps you understand the order of attack between your daughters and the onslaught of enemy terrors. This timeline exists as a bar along the bottom of your screen and visually plots the sequential turn order of everyone on the map. ![]() However, the game improves this system by centering the gameplay around a unique, dynamic timeline system. For the most part, the classic chess-like turn-style (my turn, enemy’s turn) element of TBS exists in Othercide. Its mechanics and play style will immediately appeal to fans of classic TBS games like Xcom, Into The Breech, and Invisible Inc. We'll know how the end result fares when Othercide comes to Xbox One, PS4, and PC this summer.Othercide is a solid turn-based action game. It certainly sounds intriguing, and it's undoubtedly a looker. ![]() Inevitably, you'll need to make the toughest decision and sacrifice one of your Daughters to heal another - survivors will get stronger, ready to fight the next battle". ![]() "Memories, obtained from re-enacting the actions of their progenitor, change and improve each skill through customisation, making your army truly your own. "Cowardice will be punished, barely surviving will leave scars, and particularly efficient dispatching of the creatures sent against you will be rewarded, permanently affecting their stats," is how Othercide's Steam page puts it. And here's a glimpse of the game in action. This enables players to do things like interrupt an enemy attack, plan delayed actions to be triggered later in the timeline, or use reaction skills to respond to any threat.Īs a game progresses, Daughters will level up, acquire new skills, and can utilise the memories of slain Suffering in order to access additional stat-boosting bonuses. The Daughters - which occupy three different archetypes: Blademaster, Soulslinger, and Shieldbearer - are each graced with a unique set of skills, and can make use of Othercide's big addition during combat, the Dynamic Timeline System.
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